• Icon
  • Icon
  • Icon
      Design Technology

      The faculty encompasses a variety of disciplines all providing exciting opportunities for our students. This enables them to gain vital skills, knowledge and understanding that will not only equip them for forthcoming examinations but also life beyond the classroom

      Year 9

      In technology, students will have the opportunity to experience two subject areas throughout year 9. Due to recent changes in Design and Technology and increased content at GCSE, the importance to prepare students for years 10 and 11 is greater than ever. Our intention is to teach content from our KS4 technology specifications, which will give our students a realistic experience of what it would be like to take a technology subject as an option in years 10 and 11. We would like to give our students the opportunity to choose two subject areas they would prefer to focus on though out the year. The three subject areas to choose from are;

      • Fashion and Textiles
      • Product Design – (Resistant Materials Technology)
      • Food and Nutrition

      In Fashion and Textiles, our year 9 students develop technical skills by creating a garment, in Product Design students create a USB lamp which includes the use of CAD/CAM and in Food and Nutrition students prepare a range of dishes using their practical skills gained over time.

      Year 10 and 11

      There are two course options which involve resistant materials. Students can choose to follow a GCSE in Design and Technology or a level 2 Technical Award in Resistant Materials.


      There are also technical awards available in Food & Catering, Fashion & Textiles and Child Development.


      GCSE Design and Technology  (Resistant Materials)

      Exam Board/Syllabus

      AQA (Draft 8552)

      Grade Equivalences

      9 to 1

      Assessment Route

        Unit 1 Written exam, 2 hrs, (50%)

      Unit 2 Design & Make task, 30-35hrs, non-exam assessment (50%)



      The fundamental aim of the Design & Technology course is to build on the work covered in Key Stage 3.  Students will gain awareness and learn from wider influences on Design and Technology including historical, social, cultural, environmental and economic factors.  Students will get the opportunity to work creatively when designing and making and apply technical and practical expertise.


      This GCSE allows students to study core technical and designing and making principles, including a broad range of design processes, materials, techniques and equipment.  They will also have the opportunity to study specialist technical principles in greater depth.


      Throughout Year 10, students will have the opportunity to research, design, make, test and evaluate a range of products.  The skills they gain will be vital and will provide a foundation to what is required for their Controlled Assessment in Year 11.


      Students will be required to purchase a revision guide and workbook to support the theory content of the specification, plus an A3 carry folder and an A3 flip folder to present their Controlled Assessment.


      It is important to note that we would recommend that students wishing to study an A-level in Design Technology choose this option. The course covers a more extensive range of subject matter and is a more appropriate course for students who are aiming to Design Technology at a higher level. 

      Resistant Material


      Technical Award in Materials Technology

      Exam Board/Syllabus

      AQA, Syllabus (Draft 3740)

      Assessment Route

      Unit 1 – Skills Demonstration (internally assessed) 30%

      Unit 2 – Extended Making Project (internally assessed) 30%

      Unit 3 – Fundamentals of fashion & Textiles (1 hour 30 min exam) 40%



      14-16 year olds who want to study materials in a practical way and understand the working properties of woods, metals and polymers will really enjoy this course. It will enable learners to work in a hands-on way to develop the core skills to make high-quality products using woods, metals and polymers. Learners will have the opportunity to use traditional skills and also modern technologies.


      The Technical Award in Materials Technology will help learners develop the knowledge, skills and experience and could potentially open the door to a career in related industries. This vocational qualification fulfills entry requirements for academic and vocational study post-16.


      • Unit 1: Skills demonstration (internally assessed)
      • Unit 2: Extended making project (internally assessed)
      • Unit 3: Fundamentals of Materials Technology (externally assessed)
      Year 12 and 13


      GCE A Level Product Design

      Exam Board/Syllabus

      AQA - 2550



      Course Entry Requirements

      In Addition To The School Sixth Form Entry Requirements

      GCSE grade C in Product Design or GCSE grade C in Engineering


      Assessment Route

      See below

      The course has 50 per cent coursework in order to recognise the importance of practical work within this subject.



      This creative and thought-provoking qualification gives students the practical skills, theoretical knowledge and confidence to succeed in a number of careers. Especially those in the creative industries. They will investigate historical, social, cultural, environmental and economic influences on design and technology, whilst enjoying opportunities to put their learning in to practice by producing products of their choice. Students will gain a real understanding of what it means to be a designer, alongside the knowledge and skills sought by higher education and employers.


      Course Aims:

      • be open to taking design risks, showing innovation and enterprise whilst considering their role as responsible designers and citizens
      • develop intellectual curiosity about the design and manufacture of products and systems, and their impact on daily life and the wider world
      • work collaboratively to develop and refine their ideas, responding to feedback from users, peers and expert practitioners
      • gain an insight into the creative, engineering and/or manufacturing industries
      • develop the capacity to think creatively, innovatively and critically through focused research and the exploration of design opportunities arising from the needs, wants and values of users and clients
      • develop knowledge and experience of real world contexts for design and technological activity
      • develop an in-depth knowledge and understanding of materials, components and processes associated with the creation of products that can be tested and evaluated in use
      • be able to make informed design decisions through an in-depth understanding of the management and development of taking a design through to a prototype/product
      • be able to create and analyse a design concept and use a range of skills and knowledge from other subject areas, including maths and science, to inform decisions in design and the application or development of technology
      • be able to work safely and skillfully to produce high-quality prototypes/products
      • have a critical understanding of the wider influences on design and technology, including cultural, economic, environmental, historical and social factors
      • develop the ability to draw on and apply a range of skills and knowledge from other subject areas, including the use of maths and science for analysis and informing decisions in design.

      A-Level Assessment


      Exam Paper 1

      Core technical principles and designing and making principles


      • Written exam: 2 hours
      • 100 marks
      • 25% of A-Level


      Questions - Multiple choice, short answer and extended response.


      Exam Paper 2

      Specialist knowledge, technical and designing and making principles.


      • Written exam: 2 hours
      • 25% of A-level

      Questions - Mixture of short answer, multiple choice and extended response questions.


      Non-exam assessment (NEA)


      Practical application of technical principles, designing and making principles and specialist



      Substantial design and make task

      • 45 hours
      • 100 marks
      • 50% of A-level



      Written or digital design portfolio and photographic evidence of final prototype

      Learning strategies

      • How things are Made
      • Discovery Channel
      • How things work
      • The Design Centre
      • Visit the Science Museum
      • Disassembling items to find out how they function
      • Develop drawing skills to present their ideas
      • To look closely at your surroundings and objects you use on a daily basis and make informed opinions on function and aesthetics